Post by Head Administrator Account on Jul 20, 2010 18:51:43 GMT -5
You are greeted by a small white creature who has a fluffball on the top of its head. It smiles and welcomes you to a shop full of all kinds of items and vehicles and even some odd chests full of random items!
{Items}
"Battles are fun, but what would happen if you had no supplies? Behemoths would ravage you body and T-Rexes would devour you whole. So don't let that happen! Buy stuff!"
{Items}
"Battles are fun, but what would happen if you had no supplies? Behemoths would ravage you body and T-Rexes would devour you whole. So don't let that happen! Buy stuff!"
Potion: A light-based beverage capable of revitalizing ones minor injuries. Adequate tier recovery || 100 Gil
Hi-Potion: Slightly more of a kick involved upon consumption. Moderate tier recovery || 250 Gil
Mega-Potion: A beverage shared amongst the party to restore health. Moderate tier recovery || 375 Gil
X-Potion: Completely reinvigorates the body, no matter the severity of the injuries. Fully healed || 375 Gil
Ether: A fresher in the general sense, wards away a slight feeling of fatigue. Reduce cooldown by one | 150 Gil
Mega Ether: Alert, invigorated and ready to go, consumption of this feels akin to finding water in the desert. Reduce cooldowns of party one by. || 250 Gill
Elixer: Rejuvenate completely, the party is given the sensation as though the battle only just begun. Full restore to both HP and cooldowns || 500 Gil
Megalixer: The sensation of a million gil surges through the party, remedying any form of aliment. Too bad it costs a fortune. Full restore to both HP and cooldowns for the party || 800 Gil
Remedy: Any and all abnormalities are no match for this concoction. Removes any status abnormality || 150 Gil
Phoenix Down: A rejuvenate that returns the feeling of wakefulness to the unconscious. Revive fallen party member to half HP || 250 Gil
Mega Phoenix: A more potent variation to the Phoenix Down, this is able to return consciousness to multiple allies. Revive party to half HP || 500 Gil
Phoenix Pinion: Reckless abandonment has never before relished this gem more, completely rejuvenates a team the moment they fall, and all by itself! || Auto revival of party at half HP || 800 Gil
Hyper: An energy beverage that heightens the user’s alert, reducing all cooldowns by half for three turns, only to them provide a sluggish sensation, doubling all cooldowns the following three turns. A double-edged sword, indeed. || 250 Gil
Aura: The consumption of this little drink turns the user invincible for the remainder of the turn, allowing them to avoid all attacks that turn. || 300 Gil
Elemental fragment: Embed into a weapon or armor, this fragment will provide an elemental benefit for three turns, capitalizing on enemy weaknesses or providing the wielder with elemental resistance. Be careful not to come across those with immunities though! || 300 Gil
Terra Gem: Unleashes the four elemental “aga” spells without the requirement of the spells in your arsenal. Unfortunately, one cannot determine which is chosen, all are. Thus, one may find themselves healing a foe instead of damaging, if they are not careful. || 400 Gil
Shadow Gen: Deal a fixed 50% damage to everyone on the battlefield, friend and foe alike. Best used with caution due to the numerous immunities enemies may have. || 450 Gil
Omega Gem: Unleash Ultima upon a foe without the necessity of acquiring the skill, take half the damage yourself for your troubles though. || 600 Gil