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Post by Auric on Aug 18, 2010 4:56:43 GMT -5
Auric's Quintessence"The very fiber of a person's being in it's purest form."
Profile: [Aurelis Tiel Auric]
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Post by Auric on Aug 18, 2010 5:38:22 GMT -5
Level 2 Update!
Spending: 20 LP on Regen.
For convenience, replace entire block under "STOCKED ABILITIES" with following:
[size=3][color=red][b]Physical Techniques[/b][/color][/size] [blockquote][size=2][color=red][i]Passive Abilities[/i][/color][/size] [size=1][ul][li][color=red]Momentum[/color] - Every time an attack lands successfully the attacker is granted an attack power boost of 10%. [/li][/ul][/size] [size=2][color=red][i]Active/Command Abilities[/i][/color][/size] [size=1][ul][li][color=red]Double Cut[/color] - The user is allowed an additional regular attack. - 2 post cooldown. [/li][/ul][/size] [/blockquote]
[size=3][color=FFA000][b]Defensive Techniques[/b][/color][/size] [blockquote][size=2][color=FFA000][i]Passive Abilities[/i][/color][/size] [size=1][ul][li] [/li][/ul][/size] [size=2][color=FFA000][i]Active/Command Abilities[/i][/color][/size] [size=1][ul][li][color=FFA000]Impenetrable[/color] - The user becomes invulnerable to damage, however they are incapable of dealing damage. The duration can be up to four posts - 5 post cooldown. [/li][/ul][/size] [/blockquote]
[size=3][color=black][b]Black Magick[/b][/color][/size] [blockquote][size=2][color=black][i]Passive Abilities[/i][/color][/size] [size=1][ul][li] [/li][/ul][/size] [size=2][color=black][i]Active/Command Abilities[/i][/color][/size] [size=1][ul][li] [/li][/ul][/size] [/blockquote]
[size=3][color=white][b]White Magick[/b][/color][/size] [blockquote][size=2][color=white][i]Passive Abilities[/i][/color][/size] [size=1][ul][li] [/li][/ul][/size] [size=2][color=white][i]Active/Command Abilities[/i][/color][/size] [size=1][ul][li][color=white]Regen[/color] – A weak spell that heals a single target for a small amount over time. This ability lasts 5 posts. - 3 post cooldown. [/li][/ul][/size] [/blockquote]
[size=3][color=iceblue][b]Time Magick[/b][/color][/size] [blockquote][size=2][color=iceblue][i]Passive Abilities[/i][/color][/size] [size=1][ul][li] [/li][/ul][/size] [size=2][color=iceblue][i]Active/Command Abilities[/i][/color][/size] [size=1][ul][li] [/li][/ul][/size] [/blockquote]
[size=3][color=Green][b]Green Magick[/b][/color][/size] [blockquote][size=2][color=Green][i]Passive Abilities[/i][/color][/size] [size=1][ul][li] [/li][/ul][/size] [size=2][color=Green][i]Active/Command Abilities[/i][/color][/size] [size=1][ul][li] [/li][/ul][/size] [/blockquote]
[size=3][color=purple][b]Arcane Magick[/b][/color][/size] [blockquote][size=2][color=purple][i]Active/Command Abilities[/i][/color][/size] [size=1][ul][li] [/li][/ul][/size] [/blockquote]
[size=3][color=grey][b]Misc[/b][/color][/size] [blockquote][size=2][color=grey][i]Active/Command Abilities[/i][/color][/size] [size=1][ul][li] [/li][/ul][/size] [/blockquote]
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Post by Tifa Lockhart on Aug 18, 2010 17:21:29 GMT -5
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Post by Auric on Aug 23, 2010 17:07:14 GMT -5
Intuition Update!
Please add within the "List of Characters affected:" under "Intuition"
[/li][li][url=http://theffroleplaysite.proboards.com/index.cgi?board=caap&action=display&thread=142]Aqua[/url]
Also, I noted a coding error where it says "After a player" (fourth paragraph in "Intuition"). For convenience here's the amended code:
[i]After a [b]player[/b] has made [b]10 posts[/b] of battle with Auric (this is cumulative), whether as an ally or enemy, that player is "marked" and Auric receives bonuses against that specific character.[/i]
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Post by Oerba Yun Fang on Aug 24, 2010 4:01:43 GMT -5
Updated!
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Post by Auric on Aug 24, 2010 18:35:57 GMT -5
Level 3 Update!
Spending: 30 LP on Ruin (10 LP) and Ruinga (20 LP).
Please add them under "Double Cut" in "Active Abilities" of "Physical Techniques":
[/li][li][color=red]Ruin[/color] - An attack that does moderate non elemental Magickal damage to a single opponent. - 2 post cooldown. [/li][li][color=red]Ruinga[/color] - An attack that does significant nonelemental Magickal damage to a single target. - 3 post cooldown.
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Post by Oerba Yun Fang on Aug 24, 2010 19:21:04 GMT -5
updated!
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Post by Auric on Sept 2, 2010 6:15:32 GMT -5
Level 4 Update!
Spending: 205 LP on:
- Ravage (15 LP)
- Flame Strike (20 LP)
- Aero Strike (20 LP)
- Lightning Strike (20 LP)
- Aqua Strike (20 LP)
- Shadow Strike (20 LP)
- Holy Strike (20 LP)
- Excalibur (35 LP)
- Regena (35 LP)
Please add in "Passive Abilities" of "Physical Techniques":
[/li][li][color=red]Ravage[/color] - The damage dealt by Ruin, and Ruinga is doubled and any members in your party that specializes in Black magic get a 10% spell power boost.
Please add in "Active Abilities" of "Physical Techniques":
[/li][li][color=red]Flame Strike[/color] - Inflicts Moderate Fire damage to a single adversary. - 2 post cooldown. [/li][li][color=red]Aero Strike[/color] - Inflicts Moderate Wind damage to a single adversary. - 2 post cooldown. [/li][li][color=red]Lightning Strike[/color] - Inflicts Moderate Thunder damage to a single adversary. - 2 post cooldown. [/li][li][color=red]Aqua Strike[/color] - Inflicts Moderate Water damage to a single adversary. - 2 post cooldown. [/li][li][color=red]Shadow Strike[/color] - Inflicts Moderate Dark damage to a single adversary. - 2 post cooldown. [/li][li][color=red]Holy Strike[/color] - Inflicts Moderate Holy damage to a single adversary. - 2 post cooldown. [/li][li][color=red]Excalibur[/color] - Inflicts Significant non-elemental damage to a single adversary; requires four of the other Strike abilities. - 4 post cooldown.
Please add in "Active Abilities" of "White Magick":
[/li][li][color=white]Regena[/color] - A spell that heals a single target for a moderate amount of health over time. Lasts 5 posts - 4 post cooldown.
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Post by Auric on Sept 7, 2010 10:35:43 GMT -5
Site-wide Advertising Update!
Claiming Prizes:
- Arbiter Summon
- Free Weapon Upgrade
- Free Break Limit Upgrade
Please replace all coding under "ARBITERS [/font]" with: [blockquote][size=3][font=century gothic]ARBITER[/size][/font] [center]Click [[url=http://pearleden.deviantart.com/gallery/#/d24yqrb][b]here[/b][/url]] for image.[/center] [size=2]Auric's Arbiter is named [b]Ragnarok[/b].[/size] [size=1]Ragnarok is the culmination of Auric's inner flaws and weaknesses which is loneliness. Despite his many friend he is fundamentally isolated; having had to live a lie for five years, it was only until recently when he considered sharing his secret. Ragnarok branded him when he was 18, an Arbiter who had chosen him during his Rite of Passage in Aurelis; he had conquered his trial alone but due to circumstances was forced to tell the others undertaking the Rite to flee, leaving him stranded and alone. But this was ultimately an act of selflessness.
[i]The wolf signifies both [b]independence[/b] and [b]interdependence[/b], which is a strong metaphor of for any Pulsian -- particularly for Aurelians, being that they are individually masters of the hunt but when grouped together they are that much more lethal. In Auric's case, he is a leader and in his own way, an exile.[/i]
Ragnarok appears first as two very large wolves, named [[url=http://pearleden.deviantart.com/art/Sun-Chaser-131103917][b]Skoll[/b][/url]] and [[url=http://pearleden.deviantart.com/art/The-Fallen-Sun-130704564][b]Hati[/b][/url]]. When certain conditions have been met, the two wolves leave and Fenrir, a giant wolf is summoned.[/size]
[size=3][font=century gothic]FOCUS[/size][/font] [size=1]Auric's has yet to reveal what precisely his focus is.[/size]
[size=3][font=century gothic]MARK[/size][/font] [center][img]http://img821.imageshack.us/img821/418/arbitermark.jpg[/img][/center] [size=1]Auric's mark is located on his upper right arm. It's covered by a bandage which he insists is covering a grievous (or recent) wound or as an accent to his style.[/size] [/blockquote] Please place below " Reverse Charity" under " WEAPONRY[/font]" of the " BATTLE[/font]" section (please be wary of which [ list ] it falls under): [/li][li][size=2][color=iceblue][b]Tiel Blade[/b][/color][/size] The [[url=http://i722.photobucket.com/albums/ww228/Gunchuck/katana.jpg]Tiel Blade[/url]] is a unique style of katana. Given to him by his younger brother, Aurei. Auric initially chose not to bring his own, but when his younger brother re-entered his life, he chose to carry it. Being that he is most familiar -- and proficient with swords, he may as well. Confident with the idea that no one will notice the difference, it is admittedly a symbol of nostalgia, a reminder of where he came from.
The Tiel Blade's edge is serrated the closer it comes to the hilt, and its guard is more modest by comparison.
[ul][li][color=iceblue][b][i]Focus[/i][/b][/color] Auric's mastery of the sword is profound, in no small part due to his ability as one of the Gifted. Of the many weapons he has used in his life, he is most comfortable with the blade such that when wielding it he is able to enter a highly focused state, flawlessly synchronizing his experience with his mind and body.
[i][b]Focus[/b] works like [color=orange][b]Guard[/b][/orange] in that it is a mode he enters and exits. When in "Focus", all [color=red][b]Physical Techniques[/b][/color] are improved by a damage tier, but he is unable to use any other stocked abilities.[/i]
[Usable only by Gifted] [Cooldown: 2 posts after turned off][Active (ON/OFF)][Physical][/li][/ul] Please place below " Lennart" of " G I F T E D (Intuition)" under the " BREAKING LIMIT[/font]" section within the [ list ] tags: [/li][li][size=3][color=yellow][b]Ljda[/b][/color][/size] [size=1][i]"[b]Everything[/b]'s a language. Numbers, movements, thoughts, voices... it all comes down to your perception."[/i]
"Ljda" was the name of a Viera, one of the Gifted. Her inherent ability was being able to captivate or charm others without the use of magick. To Auric, this manifests differently as form of omnilingualism; he can inherently understand and communicate in whatever language he needs to. Outside of battle he easily appeals to others and speaks words that they want to hear. While not the same as Ldja's talents it comes close, and the name seems imprinted in his memory as it fits perfectly given its function.
In battle, [i]Ldja[/i] manifests as him communicating to his target using a language created specifically for them, which drives them into performing an action he's seen against any target he wishes. The command is absolute; but he cannot force them to do something outside of their capacity nor can he make them do an action he hasn't seen them perform before (the exception is if they've been marked by his "Intuition"), meaning he cannot force someone to use an ability if it's currently in cooldown (conversely, forcing them to use an available ability still counts as them using it therefore placing it in cooldown).
[Cooldown: 3 posts][Active][Special]
[/blockquote][/size]
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Post by Oerba Yun Fang on Sept 7, 2010 11:12:29 GMT -5
Updated!
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Post by Auric on Sept 10, 2010 10:10:40 GMT -5
Level 5 Update!
Spending: 45 LP on:
- Divine Spirit (15 LP)
- Entwine (15 LP)
- Will of the Gods (15 LP)
Please add them under "Passive Abilities" of "White Magick":
[/li][li][color=white]Divine Spirit[/color] - All white magic spells heal by one more level than usual (E.g. Moderate to Large). [/li][li][color=white]Entwine[/color] - All white magic spells will automatically grant the same effect upon the caster (Not applicable to Raise) When considering multiple effects, apply the best one once to the caster. [/li][li][color=white]Will of the Gods[/color] - Reduces number of posts to summon your Arbiter by 2, only obtainable by certain members.
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Post by Cid Raines on Sept 17, 2010 14:54:43 GMT -5
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Post by Auric on Sept 29, 2010 16:55:40 GMT -5
Level 6 Update!
Spending: 80 LP on:
- Runic Focus (15 LP)
- Blizzard (10 LP)
- Blizzara (20 LP)
- Blizzaga (35 LP)
Please add under "Passive Abilities" of "Black Magick":
[/li][li][color=black]Runic Focus[/color] - Increases the damage dealt by all black magic spells by 30%.
Please add under "Active Abilities" of "Black Magick":
[/li][li][color=black]Blizzard[/color] - A basic spell that deals an adequate amount of damage to all enemies - 1 post cooldown. [/li][li][color=black]Blizzara[/color] - A stronger spell, this deals moderate Ice damage to all enemies [Must know Blizzard] - 2 post cooldown. [/li][li][color=black]Blizzaga[/color] - A very strong spell that does significant damage to all enemies [Must know Blizzarda] - 4 post cooldown.
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Post by Cid Raines on Sept 30, 2010 9:56:50 GMT -5
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Post by Auric on Sept 30, 2010 22:14:55 GMT -5
Level 7 Update!
Spending: 70 LP on:
- Freeze (50 LP)
- Reflect (20 LP)
Please add under "Active Abilities" of "Arcane Magick":
[/li][li][color=purple]Freeze[/color] - A strong Spell that inflicts Severe damage to a single target and a significant amount of damage to all other enemies in combat. [Must know Blizzardga] - 8 Post cooldown.
Please add under "Active Abilities" of "Time Magick":
[/li][li][color=iceblue]Reflect[/color] - A spell that creates a mirror like barrier on one target, any Magick that is cast upon the target, will be reflected to another enemy target. Lasts 2 posts - 3 post cooldown.
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