Post by Oerba Dia Vanille on Aug 7, 2010 15:07:08 GMT -5
"Wishes can come true. But not if you just wait for miracles.
Miracles are things we make for ourselves. Here, and now."
BASICS
[/font][/center]NAME[/font]
Oerba Dia Vanille
RACE
Human.
GENDER[/font]
Female.
TITLE[/font]
ray of sunshine [/color][/size]
AGE[/font]
Five hundred and nineteen years old
HOME WORLD[/font]
Gran Pulse[/blockquote]
PERSONAL
[/font][/center]PERSONAL APPEARANCE[/font]
Vanille is a petite young girl at only 5’2”ft. Her height doesn’t bother much as she tends not to really care about it. She is also pretty slender, although is of a healthy enough weight. She has an athletic type of build as she does like sport, well running anyway. Her hair is a light red colour that looks somewhat strawberry coloured in the light. It’d tied into two bouncy pigtails at either side of her head, curling at the ends. Vanille’s eyes are emerald green colour and are oval shaped. They are spaced not too far apart neither too close.
The girl’s completion is fair, although this changes during the summer months as her skin is prone to getting a tan. The girl’s attire is slightly unusual yet unique. Her top is pale pink in colour, sleeveless held by beads trailing down to her skirt, just showing off her mid drift. Her skirt is orange in colour but not too visible as it covered by a fur pelt on her right side. She wears fur lined boots on her feet that have a slight heel.
PERSONALITY[/font]
One that most people notice about this girl is very bubbly personality. There is a rare time when she isn’t talking or babbling constantly about something insignificant. She tries to stay sociable, as she will go up to almost anyone and want to talk to them. She isn’t one to just sit and say nothing; life would be boring that way. She is a very cheery girl who tends make even stubborn people smile. In front of the public eye, she is such an optimistic and friendly young girl who can’t help but be so hyperactive at times. She remains upbeat most days, trying not to let old insecurities return.
Vanille is a playful girl who desires fun more than anything. She likes adventuring, seeing what she can find. She is a curious soul, who cannot resist going on an adventure to trying new things. It’s very hard for to stay still for any amount of time as she just wants to get up and go. She has plenty of energy and has to let off stream once in a will, to burn it off. As she acts so innocent and childlike, most people see Vanille as naive and immature at times. Sometimes, she does have difficulty in finding the true meaning of something and will act like the childlike girl she is. In fact, she is quite bright, seeing things clearly, when she can concentrate first.
Vanille has a caring side to her. She feels for those who have gone through so much and will be there for anyone if they need help. She doesn’t like seeing people upset, it in turn makes her feel bad. Her compassion for others is great, as she will look out for the ones she cares about, even if she cannot do that much.
She may seem like a pushover, but in fact, Vanille is not. She has a mind of her own and can be pretty stubborn when she wants to be. She doesn’t like listening and obeying to others, not when she determined on what she wants. This can prove an annoyance for others around her, as she will not change her mind too easily.
Vanille is so care-free and positive on the outside, it’s very hard to believe that this is mainly a facade to hide her own insecurity. She isn’t as confident as others are lead to believe, as she hides so many secrets and regrets that she wishes she could forget. But no matter how much time she spends closing her eyes and getting lost in happier days, it all comes flooding back. She is so scared of anything going wrong, her natural instinct is to give up and run away. She feels like she can’t do anything right and thus flees from reality. It’s too much to bear sometimes as it can get pretty overwhelming. But nether less in front of others, her smile will never fade, until she is alone that is.
ITEMS[/font]
Various bracelets that she acquired years ago, hand-crafted by herself.
HISTORY[/font]
Vanille was born into a loving family, back home in her village of Oerba on Gran Pulse. Back then, nothing was complicated. She was just a young girl who spent her days skipping around the village and playing with her friends. She loved exploring and gave her parents endless worry as she wandering off without telling them. Those blissful memories are forever etched in her memory, despite it being such a long time ago.
She was too young to understand what was truthfully going on, as the war of transgression broke out between Cocoon and Pulse. She was just a child, barely fourteen years old when things went horribly wrong. Soon, her once peaceful village was overrun by intruders. She could only watch as her loving parents lost their lives to Cocoon’s l’Cie and fal’Cie. It had a devastating impact on the young girl, who was left incredibly distraught. With her whole family gone, she didn’t know who to turn to. She was all alone, sent to Oerba’s orphanage.
Unsurprisingly, she wasn’t the only one affected by this war, as she came across anyone girl who had been through the same thing. She was slightly older than herself and from her first impression rather confident. Over time, Vanille grew to know Fang, as she was taken under wing. Fang was like the big sister she never had and quickly became her best friend. It was what she didn’t through this tough time, someone to talk to and look after her. Things were beginning to look up even during these times of hardship.
But that was until Vanille learned of what Fang had wanted to do. Once she learned that Fang had wanted to become an l’Cie to so that she could protect Gran Pulse, she was utterly shocked. She couldn’t understand why Fang wanted to do such a thing, as there was a grim future for those who became l’Cie. But Vanille couldn’t just stand there and do nothing. She couldn’t stand the gnawing fear of being alone, she had to follow her. Also, her friend could be in trouble, so she had to help somehow. She ran on ahead and it was there she found Fang, and the fal’Cie Anima.
Soon enough, they were turned into l’Cie, given the power of Ragnook and were told to destroy Cocoon. This being their focus, they had to complete it or risk becoming Cie'th. Now, she really was frightened. Vanille didn’t know what to do, for she was far too scared to use the power that she was given. Instead, Fang turned into the beast to help complete their focus, but her form was not quite complete enough to completely destroy Cocoon. But, feeling sorry for the people of Cocoon the Goddess decided to stop the war and crystallize both Fang and Vanille. The years passed quickly, as the centuries went by.
Exactly five hundred years later, Vanille and her friend awakened from their crystal status on Cocoon. They found themselves in the Pulse Vestige now acquired by Cocoon. They were left confused as they wandered around Cocoon, Fang searching endlessly for any clues on their focus which she had forgotten all about. Vanille didn’t want to hurt anyone and pretended she didn’t recall what their focus was. Fang was desperate to complete the focus, as she feared Vanille would become a cie'th. After being chased by PSICOM soldiers, her friend to take them on her own, hoping to find Vanille soon as she had taken care of them. Vanille was forced to flee, and was alone yet again, as she found herself on Bodhum during the fireworks display.
She did manage to hide for a while until she caught up in the purge with some other civilians. It was there she met Hope, Snow, Sazh and Lightning. They were turned into l'Cie and sent out on a journey to find their focus before it was too late. Along the treacherous journey, she was reunited with her old friend Fang although Fang couldn't remember her focus at all. Vanille lied to Fang that she couldn't remember, but was quickly forgiven when the truth came spilling out. In the end, the six ended up at Pulse, ready to fight their enemy, the fal’Cie Orphan. In the end, Vanille couldn’t stay back and watch her friend get hurt. She knew what they had to do, become Ragnarok. Although she was afraid, it was something that had to fulfil, their focus from over five hundred years ago.
Together, they sought out to do from all those years ago and became Ragnarok to stop Cocoon from plummeting into Gran Pulse. After fulfilling their overdue focus, Vanille along with her friend were both crystallized once more inside a pillar of crystal that lay in Cocoon. During that time, Vanille was just glad that she got to meet such nice people and make friends with what she thought were her enemies. Some time had passed and soon enough, the girl found herself awake from her crystal sleep.
She found herself all alone, dazed and confused as she tried to make sense of everything. But before she could even think properly, the girl blacked out, waking up dazed and distressed. She found herself wandering Gran Pulse, alone. The others were nowhere to be seen as well as her memory being a bit foggy.
[/blockquote]
ARBITERS
[/font][/center]ARBITER[/font]
Only achieved once a character meets the requirements and the staff is notified. Who is your character's Arbiter once they've been chosen? [Here place the actual name of the Arbiter/Aeon/Summon etc.]
FOCUS[/font]
Only achieved once a character meets the requirements. Every focus is different and will be based off each character.
MARK[/font]
Arbiters mark their chosen ones with their symbol to signify loyalty. Only received when a character has been chosen by an Arbiter.[/blockquote]
BATTLE
[/font][/center]WEAPONRY[/font]
Binding Rod ;
Vanille’s weapon, the binding rod is quite unique, it consists of four long wires with hooks that latch onto the enemy, causing some damage from afar. Her fighting style is long range so this weapon suits her perfectly as she attack from afar with her weapon.
STOCKED ABILITIES[/font]
Cure - A basic healing spell that heals for an adequate amount of damage. - 1 post cooldown - 10 LP
Aero - A wind element spell that does moderate damage to all enemies - 3 post cooldown - 10 LP
Runic Focus - Increases the damage dealt by all black magic spells by 30% - Costs 15 LP
BREAKING LIMIT[/font]
none yet
[/blockquote]
FACE CLAIM
[/font][/center]
Final Fantasy XIII --- Oerba Dia Vanille --- Oerba Dia Vanille