Post by Raimu Bito on Aug 14, 2010 0:01:31 GMT -5
[/IMG] fc08.deviantart.net/fs42/f/2009/086/2/f/Free_Rhyme_Bito_icon_by_I_kewl_joo.png [/IMG]
May tomorrow be wonderful too….[/center]
Human
TITLE[/font]
Skulls Jr.
AGE[/font]
15, though she looks 12.
HOME WORLD[/font]
Earth[/blockquote]
Rhyme looks a lot like her brother, minus the things that make him look slightly manly. She herself is much more child-like, with an undeveloped chest and a nearly round face. She almost looks as if she was just a paper doll with dark blue eyes, as thin as a toothpick and as pale as a sick person. Adorning her blonde hair cut to just below the ear is an oversized black beanie, presumably her brothers that doesn’t fit him anymore. Her necklace is one of a kind; it has a crown on top of a bell. Her shirt has a wide neck hole, making most of her pale shoulders visible. Her shirt is a pale orange, and a heart shaped skull with cross bones earns her the name Skulls Jr. She wears white painters overalls as a pair of shorts instead of their intended use. Her shoes could also be her brothers, seeing as they are at least 2 sizes 2 big. They are mostly back, but have a outline of yellow, as well as 2 stripes. Here is her picture. [/url]
PERSONALITY[/font]
Rhyme’s personality could be compared to that of a small child. She loves everyone, and is polite and kind to everyone, no matter if they’ve hurt her or not. Incredibly friendly, she will not hesitate to help someone in need. She is always optimistic and happy-looking, even in the face of danger. If she could, she would make as many frieds as possible, even though her brother is weary of such things.
Deep inside of her, though, Rhyme is much more than skin deep. She cares dearly for her friends and family, but is also afraid they will die and go through the game. She is scared of turning into her form, not understanding what it is or how she became such. She also doesn’t dream or have any kind of plan, those were all lost when she lost the Game.
ITEMS[/font]
What does your character keep with them? You are only allowed one magical item to start off with. Also, do not include shop items here. Items can be pretty much anything other then that.
HISTORY[/font]
Rhyme was a normal person, if it hadn’t been for Beat running away. It was when she was 14. He’d decided to leave for good, seeing as his marks had been going down, and his parents fought with him often, scaring Rhyme. He’d been much different then, more like Neku: anti-social and concerned with himself. He pushed Rhyme away more often than not, and even so, Rhyme followed him out of dedication for him, and was hit by a car (along with her brother) and killed.
When she awoke, she wasn’t in heaven nor hell; instead she was in her hometown, Shibuya. Of course, this was not her hometown, but the UG where if you won, you could live again. A stranger (who was Beat) offered to be her partner, and they teamed up. She was the person that could use Pins (the weapon in order to defeat Noise, which were deadly) and Beat was the strong one. The first day went well, with Raimu finally using the Holy Light pins with strange powers.
The second day, they met the infamous pair called Neku and Shiki, and Rhyme wanted to team up against a greater cause, but the fact that Neku and Beat didn’t get along kept them from doing such. They did agree to help eachother though, and completed a mission only because Neku and Shiki had missed a small Noise only because they were fighting a larger Noise. This kept the siblings safe for that day.
The next day , though, was fatal for her. The mission was a simple one; meet at one spot with no time limit. This made Beat want to compete with the other pair; in truth, Neku had refused and they were racing no one. When they got there, it had been found out by the other pair that this was a trap, but they were too late. Beat had almost been erased by a shark Noise but Rhyme had pushed him out of the way and had been killed herself.
She has no memory of anything after that, she became a Noise bound to a pin, and was saved at the end, but it is all blanked out because of the Calamity. This makes her have headaches during her Limit. [/blockquote]
Only achieved once a character meets the requirements and the staff is notified. Who is your character's Arbiter once they've been chosen? [Here place the actual name of the Arbiter/Aeon/Summon etc.]
FOCUS[/font]
Only achieved once a character meets the requirements. Every focus is different and will be based off each character.
MARK[/font]
Arbiters mark their chosen ones with their symbol to signify loyalty. Only received when a character has been chosen by an Arbiter.[/blockquote]
Holy Light Pins- Rhyme specializes in these pins. They deal a amout of damage by hitting the opponent with light, and only 3 of these pins exist.
Eyes Filled With Hope –This pin hits the opponent with a ray of light, and deals moderate damage, hitting them with 1 ray for 3 turns. (4 post cooldown)
STOCKED ABILITIES[/font]
White Magick
Passive
DiDivine Spirit- All white magic spells heal by one more level than usual (E.g. Moderate to Large)
Command
RRaise - A spell that revives one ally in combat, and will kill undead enemies when cast - 3 post cooldown.
Physical Attacks
Holy Strike - Inflicts Moderate Holy damage to a single adversary. - 2 post cooldown
BREAKING LIMIT[/font]
Become Noise –Though her memory is blanked out at the time she became a Noise, she can still become her Noise. It is basically a squirrel with a red outline of wings. This allows her to fly. This hurts, though, as she cannot remember it. The more she stays out, the more she is hurt. She attacks a direct opponent, but for each turn she is out she loses 5 health from brain damage.
[/blockquote]
May tomorrow be wonderful too….[/center]
BASICS
[/font][/center]NAME[/font]
Raimu (Rhyme) Bito
RACE
Human
TITLE[/font]
Skulls Jr.
AGE[/font]
15, though she looks 12.
HOME WORLD[/font]
Earth[/blockquote]
PERSONAL
[/font][/center]PERSONAL APPEARANCE[/font]
Rhyme looks a lot like her brother, minus the things that make him look slightly manly. She herself is much more child-like, with an undeveloped chest and a nearly round face. She almost looks as if she was just a paper doll with dark blue eyes, as thin as a toothpick and as pale as a sick person. Adorning her blonde hair cut to just below the ear is an oversized black beanie, presumably her brothers that doesn’t fit him anymore. Her necklace is one of a kind; it has a crown on top of a bell. Her shirt has a wide neck hole, making most of her pale shoulders visible. Her shirt is a pale orange, and a heart shaped skull with cross bones earns her the name Skulls Jr. She wears white painters overalls as a pair of shorts instead of their intended use. Her shoes could also be her brothers, seeing as they are at least 2 sizes 2 big. They are mostly back, but have a outline of yellow, as well as 2 stripes. Here is her picture. [/url]
PERSONALITY[/font]
Rhyme’s personality could be compared to that of a small child. She loves everyone, and is polite and kind to everyone, no matter if they’ve hurt her or not. Incredibly friendly, she will not hesitate to help someone in need. She is always optimistic and happy-looking, even in the face of danger. If she could, she would make as many frieds as possible, even though her brother is weary of such things.
Deep inside of her, though, Rhyme is much more than skin deep. She cares dearly for her friends and family, but is also afraid they will die and go through the game. She is scared of turning into her form, not understanding what it is or how she became such. She also doesn’t dream or have any kind of plan, those were all lost when she lost the Game.
ITEMS[/font]
What does your character keep with them? You are only allowed one magical item to start off with. Also, do not include shop items here. Items can be pretty much anything other then that.
HISTORY[/font]
Rhyme was a normal person, if it hadn’t been for Beat running away. It was when she was 14. He’d decided to leave for good, seeing as his marks had been going down, and his parents fought with him often, scaring Rhyme. He’d been much different then, more like Neku: anti-social and concerned with himself. He pushed Rhyme away more often than not, and even so, Rhyme followed him out of dedication for him, and was hit by a car (along with her brother) and killed.
When she awoke, she wasn’t in heaven nor hell; instead she was in her hometown, Shibuya. Of course, this was not her hometown, but the UG where if you won, you could live again. A stranger (who was Beat) offered to be her partner, and they teamed up. She was the person that could use Pins (the weapon in order to defeat Noise, which were deadly) and Beat was the strong one. The first day went well, with Raimu finally using the Holy Light pins with strange powers.
The second day, they met the infamous pair called Neku and Shiki, and Rhyme wanted to team up against a greater cause, but the fact that Neku and Beat didn’t get along kept them from doing such. They did agree to help eachother though, and completed a mission only because Neku and Shiki had missed a small Noise only because they were fighting a larger Noise. This kept the siblings safe for that day.
The next day , though, was fatal for her. The mission was a simple one; meet at one spot with no time limit. This made Beat want to compete with the other pair; in truth, Neku had refused and they were racing no one. When they got there, it had been found out by the other pair that this was a trap, but they were too late. Beat had almost been erased by a shark Noise but Rhyme had pushed him out of the way and had been killed herself.
She has no memory of anything after that, she became a Noise bound to a pin, and was saved at the end, but it is all blanked out because of the Calamity. This makes her have headaches during her Limit. [/blockquote]
ARBITERS
[/font][/center]ARBITER[/font]
Only achieved once a character meets the requirements and the staff is notified. Who is your character's Arbiter once they've been chosen? [Here place the actual name of the Arbiter/Aeon/Summon etc.]
FOCUS[/font]
Only achieved once a character meets the requirements. Every focus is different and will be based off each character.
MARK[/font]
Arbiters mark their chosen ones with their symbol to signify loyalty. Only received when a character has been chosen by an Arbiter.[/blockquote]
BATTLE
[/font][/center]WEAPONRY[/font]
Holy Light Pins- Rhyme specializes in these pins. They deal a amout of damage by hitting the opponent with light, and only 3 of these pins exist.
Eyes Filled With Hope –This pin hits the opponent with a ray of light, and deals moderate damage, hitting them with 1 ray for 3 turns. (4 post cooldown)
STOCKED ABILITIES[/font]
White Magick
Passive
DiDivine Spirit- All white magic spells heal by one more level than usual (E.g. Moderate to Large)
Command
RRaise - A spell that revives one ally in combat, and will kill undead enemies when cast - 3 post cooldown.
Physical Attacks
Holy Strike - Inflicts Moderate Holy damage to a single adversary. - 2 post cooldown
BREAKING LIMIT[/font]
Become Noise –Though her memory is blanked out at the time she became a Noise, she can still become her Noise. It is basically a squirrel with a red outline of wings. This allows her to fly. This hurts, though, as she cannot remember it. The more she stays out, the more she is hurt. She attacks a direct opponent, but for each turn she is out she loses 5 health from brain damage.
[/blockquote]
FACE CLAIM
[/font][/center]
The World Ends With You --- Rhyme--- Raimu Bito